Eggs are the bridge between a motorcycle ride and offline Cash. Zones create eggs. The plot turns eggs into animals. Animals create income and Animal Index progress.
Leave with a slot budget
Count free plot slots before you ride. A route that returns more eggs than you can place is a failed logistics trip. If you have two open slots, plan a short loop for about two eggs. If you have zero, hatch or expand instead of riding.
Community tools label destinations as Animal Zones 1–8. Official biome names and speed numbers are not published, so the practical rule is narrower: only collect from a route your current speed can enter and exit.
Place, then hatch
On return, place eggs on free slots before you open Shop for an impulse buy. When an egg is ready, hatch it. A plot covered in ready eggs looks busy and earns nothing. After each ride or treadmill block, scan for ready hatches first.
The official description says animals earn Cash even while you are offline. That only happens after a hatch is actually on the plot. An unhatched egg does not do that job.
When the plot is full
Stop collecting. Then pick one:
- Hatch ready eggs to convert slots.
- Rearrange animals if you are keeping Index gaps and income both in mind.
- Buy plot expansion when it is available and you hit the cap on normal routes, not after one lucky streak.
- Train speed so the next trip, after you have space, is worth more.
Expanding before you can reach better eggs can starve the treadmill upgrade that would have unlocked those eggs.
Rarity without a fake table
Mythic, Secret, and rare sizes are named in the official place text. Exact odds, pity timers, and zone exclusives are not. Hunt by volume: keep speed high enough to rotate more than one comfortable route, hatch instead of hoarding, and let duplicates fund the next attempt. Change routes when a band stays empty for a long stretch. Do not abandon a route after three quiet runs.
If a sheet lists precise percentages, check it against your client after the next update before you rebuild the farm around it.
One session
- Redeem codes and claim any reward the UI is actually showing.
- Hatch everything already ready.
- Count free slots.
- Train if the next route feels unsafe.
- Ride a loop sized to those slots.
- Return, place, and hatch again.
- Open the Index.
- Expand or upgrade based on the wall you just hit.
